Calls for Contributions

Gender & Environment in Science Fiction (edited collection)

There are many important studies of gender in science fiction and a growing number of studies of environmental science fiction, but more work is needed to bring these fields together. We wish to fill this gap and invite contributions exploring the intersections of gender and environment in science fiction.

The central question of this project is as follows: How do gender and environment intersect and/or influence each other in or across science fiction texts and media? Projects might also address the following questions: How ...

C21 Special Issue: The Literature of the Anthropocene

The concept of the Anthropocene, deemed by Bruno Latour “the best alternative we have to usher us out of the notion of modernization”, blurs the distinction between human and geological history (Dipesh Chakrabarty). It speaks, too, to contemporary fiction’s concern with the place of humans on the planet, the ways in which they shape – and are shaped by – the natural and technological environments through which they move, and the broader relation between the early twenty-first century moment and ‘deep’ time.

Although the ...

Animals in American Television (Journal Special Issue)

This is a call for contributions to a special issue of the European Journal of American Studies on animals in American television (vol. 13, no. 1, 2018), edited by Michael Fuchs & Stefan L. Brandt.

Nonhuman characters have been a staple of American television since its inception. From main characters such as Lassie (Lassie, CBS, 1954–1973) and Flipper (Flipper, NBC, 1964–1967) to secondary and tertiary characters such as the cat Lucky in ALF (NBC, 1986–1990), the Rottweiler Arnold in Entourage (HBO, 2004–2011), and the ...

About Time: call for submissions for Whole Terrain Journal

Whole Terrain, an annual print journal of reflective environmental practice published by Antioch University New England, seeks contributions for its next volume on the theme “About Time.”

See the Call for Submissions for further information about the theme: http://wholeterrain.com/call/

We accept essays, fiction, creative nonfiction, poetry, and visual art.

Prose: 2,000 words Poetry: up to 3 poems Visual art: up to 10 images, sized for email

Please submit your work to wholeterrain@antioch.edu by December 31, 2016.

The Wallace Stegner Prize in Environmental Humanities

$5,000 Biennial Book Publication Prize, Presented by the University of Utah Press

The Wallace Stegner Prize will be awarded to the best monograph submitted to the Press in the broad field of environmental humanities. To compete for this award, manuscripts must emphasize interdisciplinary investigations of the natural and human environments and their fundamental interconnectedness, research in primary and secondary sources, and high quality writing in the tradition of Wallace Stegner. Preference will be given to projects that discuss issues related to the American West. ...

Writing Meat: Flesh-Eating and Literature Since 1900

Writing Meat: Flesh-Eating and Literature Since 1900

The conversion of animal bodies into flesh for human consumption is a practice where relations of power between humans and nonhuman animals are reproduced in exemplary form. From the decline of (so-called) traditional animal husbandry to the emergence of intensive agriculture and, more recently, the biotechnological innovation of in vitro meat, the last hundred years have seen dramatic changes in processes of meat production, as well as equally significant shifts in associated patterns of human-animal relations. Over ...

Animal Narratology: special issue of Humanities

Animal Narratology: A special issue of Humanities (ISSN 2076-0787).

Storytelling is often cited as one of the characteristics that distinguishes humans from animals; yet, a look at world literature reveals many animals as the narrators of our tales. Animals speak not only in fables and fairy tales, but also narrate novels, voice love poems, and deliver philosophical treatises. Across genres and time, both wild and domesticated animals give accounts of their lives and their worlds, which usually contain human beings. Animal narrators negotiate their ...

Victorian Ecocriticism: The Politics of Place and Environmental Justice

Victorian Ecocriticism: The Politics of Place and Early Environmental Justice

Dewey W. Hall, Editor California State Polytechnic University, Pomona

Call for Papers: Lawrence Buell’s The Environmental Imagination (1995) explains: “Place being by definition [is] perceived or felt space, space humanized, rather than the material world taken on its own terms” (253). Victorian Ecocriticism invites article-length papers (e.g., 15-20 pages and/or abstracts) that examine the influence of socio-political factors on “space humanized” discussed by seminal writers during the Victorian era. For example, Elizabeth Barrett Browning wrote “The Cry ...

Writing for Animals: An anthology for writers and instructors to educate and inspire

Ashland Creek Press is currently accepting nonfiction submissions for a new anthology, Writing for Animals: An anthology for writers and instructors to educate and inspire.

From Franz Kafka’s Report to the Academy to Karen Joy Fowler’s We Are Completely Beside Ourselves, animals have played a central role in literature. Increasingly, writers are playing a central role in advancing awareness of animal issues through the written word.

And yet little has been written about the process of writing about animals—from crafting point of view to voice. ...

Green Computer and Video Games

Green Computer and Video Games, Ecozon@: European Journal of Literature, Culture and Environment 8.2, Autumn 2017 Guest editors: John Parham (University of Worcester, UK) and Alenda Chang (University of California, Santa Barbara)

In Last Child in the Woods (2008) Richard Louv indicts computers and game consoles as part of his thesis that the generations of children born since the 1970s are suffering from ‘nature-deficit disorder’. Yet gaming, now, is an enormous growth industry while, correspondingly, computer or video games are rapidly becoming a key area ...

1 2 3 5